Program projectHEAD© serves to calculate the DMS-surface over arbitrary triangulation and the animation approximated surface of the human head model CANDIDE, and/or M-4A©. Program is built-up in C++ Builder 6.0.
Program projectHEAD© allows to:
load a file with the triangulation,
display the triangulation projection,
transform of coordinates (rotation, shift, scaling, etc..),
load definition and an animation units (AU units, FAP units) of the human head model,
setup display (resize, change colors, type of display polygons using painter’s algorithm or algorithm with depth buffer, etc.),
select a part of the triangulation and its manipulation,
setup parameters for knotclouds placement,
setup parameters for side control points placement,
displacement of knotclouds,
change of control mesh,
setup OpenGL window (lighting, orthographic / perspective view, fill / mesh display, etc.)
pre-process of triangulation of human head model (excluding duplicate vertices, coordinate
transformation, eye adjustment, etc.)
calculate of the DMS-spline functions over the triangulation,
calculate of DMS-surface over the triangulation,
animate of the approximated surface of human head model,
texture of the approximated surface,
save new approximated surface coordinate and structure to file,
create new animation of model sequence file,
animate of model of human head by animation sequence file.
Figure 1: Program projectHEAD screenshot.
More detailed information is given in the PDF file that is part of the ZIP archive.